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Here is where I will post the changes in Emperor from the recent patches.

This page will be updated every time a new patch is released so everyone will know what has been changed before having to download the new patch.








SW-Mod: Retaliation v2.1

Major Changes:

- Added Ordos Hero unit, Ix Suboid
- Added Harkonnen Hero unit, Spacing Guild Operative
- All superweapons now cost 8000 spice
- Halved the affect time for confused units
- Lowered Build time for Heroes
- All Heroes now stealth when not moving
- Increased the defense of the Hero's armor class by 20% (takes 20% less damage)
- Subhouses now play a much smaller role
- Increased the delay before a unit becomes stealthed again
- Removed Advanced Carryalls
- Lowered the extreme cost and build time of windtraps


Minor Changes:

- Ordos Eye in the Sky no longer has unlimited stealth, it is visible when moving
- Increased the Cost of the Ordos Eye in the Sky to 1600
- Lowered the health and damage of the Mega Cannons
- Increased the stats of Ordos Kobra
- Greatly lowered NIAB Tank's speed and health
- The Ordos APC now fires much slower, and is not stealthed anymore
- Greatly toned down Sardaukar and Sardaukar Elite
- Increased the cost of Atreides Minotaurus
- Increased the damage of Atreides Machinegun Post
- Slightly lowered life of Harkonnen Devastator (due to price decrease)
- The Ordos AA-Mine is now an aerial unit, but it carries out the same function
- Decreased cost of Ordos AA-Mine and lowered its self-repair rate
- Raised armor rating of Duke Achillus
- Lowered the health of DUke Achillus by 25% and increased his damage by 50%
- All turrets except Atreides Machinegun Post cannot detect stealthed units
- Decreased reload rate of Ordos Deviator
- Slightly increased reload rate of Harkonnen Missile Tank
- Increased the speed of Imperial Tank
- Reduced cost of scouts (150 spice for Atreides and Harkonnen, 250 spice for Ordos)
- Greatly increased speed and health of Ordos Saboteur
- The Ixian Infiltrator can now be built be Ordos without having to get the Ix Building
- Increased the cost and building time for Tleilaxu units as well as decreased their
movement speed
- Ordos APC now have some unstealth range
- Greatly increased the NIAB Tank teleport delay
- Reduced the NIAB Tank manuverability (must turn before is able to move the direction)
- Increased the life of the Ordos Eye in the Sky, but removed its repairing ability
- Greatly increased the stats of Harkonnen Assault Tank, but increased cost
- Greatly increased the attack range of duke achillus
- Greatly reduced effectiveness of Tleilaxu Leeches
- Slowed down Tleilaxu Contaminators and their attack is melee range again
- Lowered all stats of Mega Cannons and made them equal (no beserk on Ix megacannon)



SW-Mod: Retaliation v2.0

Major Changes:

- Added NIAP Flyer to the Guild Subhouse
- Added Atreides Hero, Duke Achillus
- Everything builds faster to increase the intensity of gameplay
- Lowered health of all SuperWeapons
- Changed Ordos Eye in the Sky to be a movable mine
- Changed Ordos to become more of a stealthy class
- Changed Ordos AA-Mine to become a stealth-sensor
- Many Ordos units now have stealth
- Harkonnen Vehicles now have more health, while their infantry have less health
- All Atreides Units and Structures now cost less, build faster, but are much weaker
- All Atreides Units can see cloaked units from farther at the cost of less life
- Increased armor ratings for Harkonnen Vehicles
- Worms are now much more common
- Greatly reduced health of Harkonnen Deviastator (from 19000 to 9000)
- Ordos Buildings now 'warp in' when placed
- If Pre-build base is selected, the starting Ordos buildings are stealthed
- Removed the extremely large unstealth range on the Mega Cannons
- SuperWeapons now cost 12000 rather than 15000


Minor Changes:

- Ordos APC now does less damage
- Ordos Pop-up Turret now has much less damage and range
- Increased range on Harkonnen Gun Turret and Atreides Missile Turret
- Imperial Sardaukars can now be deviated
- Regular Sardaukars now have a medium armor class and Sardaukar Elites now have Heavy
armor class
- Harvesters now unload spice at a much slower rate
- Greatly increased delay after NIAB Tank teleports, but kills infantry in one hit
- Harkonnen Missile Tank has slightly more range but slightly less life
- Changed Ordos Eye in the Sky to be a movable mine
- Ordos Laser Tanks stats toned down as it was overpowered before
- Ordos Laser Tank now has more range but does very little damage to armored units
- Changed Ordos Kobra to be an Anti-Armor unit
- Changed Ordos Laser Tank to be an Anti Building and Infantry ranged unit
- Increased the speed of Ordos APC's missiles
- Ordos Kobra is now designed to kill armored units
- Scouts now have much less sight than before (Ordos scouts have extra sight)
- Atreides APC now has some unstealth range
- Harkonnen Air Defense Platform now has a large unstealth range
- Ordos APC does not stealth anymore at elite status
- Lowered the range on advanced turrets
- Lowered the general damage of the Harkonnen Inkvine, as well as the cost
- Stealthed units now go stealthed again quicker after firing (and running if it is a
stealth when still unit) due to the unstealth units for each side
- Changed Ordos APC to a weaker unit but cheaper and can now stealth when still
- Crates no longer have a chance to give units
- Greatly lowered the speed of many Ordos Units
- Greatly lowered the firing rate of the Deviator
- Walls are now much cheaper and faster to build
- Increased the amount of time it takes for a frigate to arrive
- Lowered the damage of Harkonnen Gunship slightly, and increased its firing rate
- Increased the speed of rocket trooper's rockets
- Increased the movement speed of Guild Maker
- The Atriedes Minotaurus now fires rapidly but deals much less damage
- Harkonnen Missile tank now takes 3 times longer to reload its barrage
- Greatly increased Ordos Chemical Trooper's speed and increased its cost to 150
- Harkonnen Flame trooper now has twice as much speed and half as much life
- Starport now updates its prices more often
- Lowered the Health, Damage, and Cost of Ordos Pop-Up Turret
- Increased Ordos APC's damage vs ground units but lowered its health
- Anti-Tank troopers now do half the original damage
- Greatly lowered the damage of the Atreides Mongoose
- Atreides APC can now hold infantry again
- Atreides Sonic Tank is now greatly slowed down when hit
- When Atreides buildings are destroyed, infantry no longer come out (Duke Achillus'
have a chance of coming out)
- Ordos Saboteur now requires the commander to have a startport in order to be trained
- Lowered the Cost and Building time of Sardaukars
- Devastator now explodes when it is destroyed, causing massive destruction


SW-Mod v1.9 - Deviator now shoots much slower but the deviated units stay deviated forever
                        - Slightly increased missile speed of Ordos APC
                        - Increased damage of Ordos APC to ground units
                        - Ordos APC now shoots faster and moves faster
                        - The Ordos APC now can stealth at elite status, and it requires less kills to become elite
                        - The Ordos APC now has much more health (not shield health)
                        - Lowered build time for all Ordos vehicles except the Deviator
                        - Contaminator now has a ranged attack
                        - Tleilaxu Living Turret now does twice as much damage
                        - Harkonnen Inkvine Catapult now shoots slower and does much less damage
                        - Missile Tank now has less firing rate and less damage
                        - Power Plants now generate more power
                        - Mega Cannons now have much more life and damage
                        - Fixed a major bug that causes lag when you order Eye in the Sky from a starport since
                          it is supposed to fly in but it cant fly. The fix includes not being able to order them
                          from the starport
                        - Changed the Ordos AA-Mine to be a fun to use, weak and cheap unit. It now fires a deadly
                          Nova when it explodes, which greatly damages air units in the area
                        - Decreased damage of Laser Tank but greatly increased its range
                        - Doubled the delay after the NIAB Tank teleports
                        - Greatly increased health on NIAB Tank and changed its armor class from Medium to Heavy


SW-Mod v1.8 - Ordos APC now kills all aircraft in one missile but it fires slower
                        - Greatly slowed down the missile speed of the Ordos APC
                        - NIAB Tank now does more damage to infantry
                        - Harvesters and Carryalls now have more health
                        - Atreides and Harkonnen Landing Pads now build much fast and are much cheaper
                        - Harkonnen Gunship stats greatly decreased, and they take much longer to build
                        - Advanced Carryalls are now slower
                        - Tleilaxu Contaminators and Leeches build much faster and at a lower price
                        - The Tleilaxu Leech is now slower and has less range but the infected units now take
                          a huge amount of damage
                        - All Atreides units and structures build extremely fast, which causes this house to be
                          especially good in quick battles
                        - Decreased range on the Korbra's deployed gun
                        - Harkonnen Inkvine Catapult now has more health and a range indicator
                        - Increased cost and building time for Harkonnen Inkvine Catapult
                        - Ordos APC is now slightly faster and it does more damage to ground targets
                        - Changed Atreides APC to become an anti-infantry machine. It kills infantry in one hit
                          and it fires very fast, but it can no longer transport infantry
                        - Slightly increased health of Harkonnen Devastator
                        - Greatly increased stats on Ordos Laser Tank and increased cost
                        - The Ordos Deviator now takes much longer to fire since it can deviate air units


SW-Mod v1.7 - Greatly increased power requirement of Mega Cannons
                        - Increased cost of Mega Cannons to 15000
                        - Greatly decreased health, damage and firing rate of the Mega Cannons
                        - Mega Cannons Plasma blast now deminishes in strength from the center of the blast
                        - Mega Cannons now have different atributes. Guild has a powerful shot while the Ix is weak
                          but confuses the enemy
                        - All Windtraps cost more spice and take longer to build
                        - Carryalls are no longer invincible but they are very strong
                        - Advanced Carryalls now have different atributes. Ordos has a weak, fast healing, medium
                          speed carryall, Atreides have a medium speed and armor with no repair, Harkonnen is
                          slow with high life and no repair
                        - Harvesters now take longer to dump the spice into the Refineries
                        - Harvesters are not completely immortal anymore but they can be destroyed
                        - Harvesters can now only carry half the amount of spice
                        - NIAB Tank now attacks much faster and does less damage
                        - NIAB Tank now costs 5000 spice


SW-Mod v1.6 - Added artini.txt for graphics on new buildings
                        - Added Large Windtraps
                        - Added Guild Mega Cannon
                        - Added Ixian Mega Cannon
                        - Added Tleilaxu Living Turret
                        - Added General to all houses
                        - Increased build time, cost, and stats on Ordos Kobra and Harkonnen Missile Tank
                        - Increased damage of Atreides Minotaurus
                        - Increased range on NIAB Tank
                        - Changed Ordos Eye in the Sky to be an upgraded scout. It is quick, cheap, and cannot
                          explode anymore
                        - Lowered the cost of upgrading the Ordos Hangar
                        - Atreides and Harkonnen Landing Pads are now cheaper, faster to build, and reload faster
                        - Buildings can now be placed twice as far away from other buildings than before
                        - Increased damage of Laser Tank
                        - Sardaukars can no longer be crushed
                        - Increased reload rate on NIAB Tank by 25%
                        - Increased range on Ordos Laser Tank
                        - Greatly increased range on Ordos Korba
                        - Slightly lowered damage on Ordos APC but lowered build time to compensate
                        - Increased spice value to the way it was before
                        - Increased range on Atreides Rocket Turret, Ordos Pop-Up Turret, and Harkonnen Gun Turret
                          and increased the cost to 3000 spice
                        - Lowered damage of Harkonnen Gun Turret and Ordos Pop-Up Turret
                        - Sardaukar Elite Laser shot no longer has laser properties, meaning it doesnt destroy
                          shields
                        - Lowered range on Sardaukar and Sardaukar Elite, but throwing knife stays the same
                        - Laser Tank now does more damage against armored units
                        - Lowered health of Sardaukars and increased cost of Sardaukar Elites
                        - Increased speed of Gunships and increased health of Ornithophers
                        - Decreased the range of Devastators plasma weapon so it is the same as its missile weapon
                        - Devastator's plasma weapon can now attack air
                        - Deviators can now deviate air units, but speed toned down to compensate
                        - All Carryalls cannot be deviated
                        - All Advanced Carryalls now cost 5000 spice
                        - Ordos Deviator now has Medium armor instead of Light armor
                        - Atreides Sonic Tank now moves like a hover vehicle
                        - When a unit kills a SuperWeapon, it immediately gets an Elite status
                        - Carryalls and Harvesters now move faster


SW-Mod v1.5 - NIAB Tank now has a small delay after teleporting
                        - NIAB Tank is now less effective against buildings
                        - Increased damage on NIAB Tank
                        - Ordos APC now has a lot more life, damage and range but it cannot be ordered from the
                          starport
                        - Laser Tank is now less effective against armored units and more effective against infantry
                        - Increased Scout speed and sight range but cost is now 500
                        - Greatly increased sight range of outposts
                        - Greatly increased stats on Atreides Air Drone
                        - Atreides Ornithopher now has more speed and slightly more life
                        - Atreides Ornithopher now fires faster and with quick missiles like the Gunship's
                        - Increased the amount of time it takes for an advanced carryall to pick up an enemy unit
                        - Advanced Carryalls are now more expensive and take longer to build
                        - Increased stats on Devastator, it was too weak before
                        - Lowered building time on Sardaukars and Elite Sardaukars
                        - Slightly increased speed and range on Tleilaxu Leech
                        - Greatly increased damage of leech larvae so the tanks get turned into leeches quicker
                        - Decreased speed and life of Infiltrators
                        - Infiltrators now cost 1000 spice and take longer to build
                        - Greatly increased cost of Sardaukars but they can now auto-heal
                        - Changed armor class on Sardaukars to Light since they wear armored suits
                        - Changed the knife on Sardaukar Elite to be a throwing knife, so it has more range
                        - Increased range of Sardaukar Elite laser weapon to be more than the throwing knife
                        - Increased range and damage on Sardaukar
                        - Increased the amount of kills required to become veteran on the Deviator but increased
                          the bonuses
                        - Increased cost and building time for Harkonnen Troopers and Ordos AA Troopers
                        - Harkonnen Trooper and Ordos AA Trooper now do a lot less damage
                        - Ordos APC now has a range indicator
                        - Lowered range and damage on Ordos AA-Mine
                        - Harkonnen Flame Turret now is cheaper to build and has more range since it cannot damage
                          armored units
                        - Harkonnen Flame Turret and Ordos Gas Turret no longer have friendly damage
                        - Increased cost and building time on Walls but they have more life
                        - Ordos Pop-Up Turret is now more effective against infantry
                        - Increased stats on Inkvine as well as cost
                        - Those annoying spice mounds no longer damage units


SW-Mod v1.4 - Increased the speed of Harkonnen Gunship missiles so they can hit faster targets
                        - Atreides Ornithopher and Harkonnen Gunship can now auto heal
                        - Upgraded NIAB Tank as it was very weak before
                        - Deviator can now slightly damage buildings
                        - Lowered the amount of units you can order from the starport to 6
                        - Starport now takes much longer for shipments to arrive
                        - Lowered spice value to compensate for enhanced harvesters
                        - Decreased sight range on guard mode
                        - Projections now take twice as long to create and they cannot attack. To compensate,
                          Ixian Projectors are cheaper and faster to build
                        - Ixian Infiltrators are faster and have more life to compensate for their weakened
                          projector unit
                        - Changed Ordos APC to be an AA unit since Ordos have poor air defense. The APC can no
                          longer hold infantry but its stats are increased
                        - Changed Ordos Laser Tank to be more like a tank. All stats are upgraded including its
                          building cost and time
                        - Ordos Laser Tank no longer gets slowed down when hit
                        - Upgraded stats on Atreides Mongoose and increased cost
                        - Atreides Mongoose is now more effective against aircraft
                        - Atreides Sniper now shoots faster, kills all infantry in one hit, but has an extremely
                          small effect on vehicles
                        - Greatly upgraded Atreides Kindjal infantry
                        - Grealty increased stats, cost and building time on Sardaukar and Sardaukar Elite
                        - Greatly increased speed of Tleilaxu Contaminator
                        - Harvesters and Carryalls no longer give an annoying warning signal when they are
                          attacked since they are immortal
                        - Greatly lowered all stats on Ordos AA Mine since they have the improved APC for air
                          defense


SW-Mod v1.3 - Scout now has more life, speed, and sight but it can no longer cloak
                        - Scout now costs 100 spice
                        - Slightly increased damage of Ordos Laser Tank
                        - Ordos Laser Tank is now more effective against infantry
                        - Increased damage of Harkonnen Trooper and Ordos AA Trooper to be more effective
                          against aircraft
                        - Sonic Tank no longer gets slowed down when hit
                        - Carryall is now like the Harvester, it regenerates life too fast to die
                        - Atreides APC no longer can cloak when still
                        - Slightly increased stats of Harkonnen Gunship
                        - Ordos Chemical Troopers and Harkonnen Flame Infantry now kill all infantry in one hit
                          and have no effect on armor
                        - NIAB Tank now has no delay after teleporting
                        - NIAB Tank stats have been increased greatly as well as its cost
                        - NIAB Tank now shoots faster but with less damage to even it out
                        - Imperial Sardaukars stats increased slightly and they can build faster
                        - Increased the speed of infiltrators
                        - The Deviator's shield health is switched with its main health so its shield is harder
                          to destroy
                        - Devastator cannot self-destruct anymore(would be waste of the unit)
                        - Greatly lowered health on Sonic Tank
                        - Slightly lowered health on Devastator
                        - Greatly lowered Devastator's weapon damage and speed as they were WAY too powerful
                        - Harvesters and SuperWeapons can no longer be deviated. Deviation time slightly increased
                          to compensate
                        - Lowered speed of Harvester to make Carryalls more important
                        - Greatly increased stats of Harkonnen Inkvine Catapult to make it actually useful
                        - Increased reload rate of Harkonnen Missile Tank, Atreides Minotaurus and Ordos Kobra
                        - Atreides Repair Vehicle is a lot faster and manuverable. It also has less life but can
                          self repair
                        - Increased cost and building time of Atreides Repair Vehicle


SW-Mod v1.2 - Fixed bug where Super Weapon could not complete building due to its high build time.
                          The building time has been greatly decreased but the cost is now 15000 to compensate
                        - Increased the speed of the Sonic Tank's sound beams so it has more accuracy
                        - Increased Sonic Tank damage to compensate for speed increase since it has continuous
                          damage

SW-Mod v1.1 - Lowered building time for Super Weapons
                        - Increased speed of Carryalls


SW-Mod v1.0 - First Patch, no new updates






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